From the list select Depth3D to split the screen. Hit the home button to bring up the tutorial and hit continue to bring up the shaders. When you open up the emulator you will see the ReShade interface overlaid on the emulator screen when you start a game.
ReShade installs on ePSXe with Pete's OpenGL driver 1.77 graphics driver, installs on Project64 with Glide64 graphics driver, and will install on Snes9x when output method is set to Direct3d in video/display config settings. When installing ReShade Select OpenGL for Cemu, ePSXe, Project64 and Direct3D9 for Snes9x. Next install reshade on each of these emulator exe files.
Now, to make all of these emulators work with VR you will need a program called ReShade. Installing ReShade a program that will split your screen: Also, along with the resolution, in video settings, make sure "keep psx aspect ratio" is unchecked. Note: Again, tested ePSXe v2.0.5 with both desktop resolution and emulator resolution at 1920X1080. Click Change High DPI Settings, check off Overide High DPI scaling behavior scaling performed by:application near bottom. On all of the emulator exe files right click go to properties. So switch back and forth between Glide64 and Rice Plugins until the game works best.įixing Resolution problems when going fullscreen: This will allow you to use the Rice video plugin. Note: make sure you know what the original dll file name was before you change it, in case you want to change it back. If you already installed ReShade with OpenGL change the main dll file that ReShade made to d3d9.dll. Alternate Project64 method using Rice Plugin: Rehade Setup will install one of 3 DLL files in your main emulator directory/folder: d3d9.dll, dxgi.dll, or opengl32.dll.
This will get rid of that annoying trial screen.Īlso, note with Project64 you might have to install reshade and open the emulator from the source installation folder found in your program files. Open it in notepad or any other text editor you want and look for:Īnd change whatever number is there to -1. Next, Go into your Project64 install folder, then into the "Config" folder and look for the file "Project64.cfg". This will ensure the image in front of your face isn't squished. Then in the tab next to it "Emulation Settings" make sure you have aspect ratio set to "Stretch".
Project64 2.3.2 (N64 Emulator, Use Glide64 plugin) Go into Options/Configure Graphics Plugin, set the fullscreen resolution to match what resolution your desktop is (I set it to 1920X1080). Snes9x (Snes emulator, go into video and display config, set output method to Direct3d), You can also go to video, display config and play around with the output image proccesing to smooth out the graphics.
ePSXe v2.0.5 (playsation emulator make sure in options cpu overclocking is set to 1X or emulator won't start and use Petes OpenGL driver 1.77 graphics driver) Also, tested and working with desktop resolution and emulator resolution at 1920X1080.